Strategic Targets
In Panther Den, both REDFOR and BLUFOR maintain a network of strategic targets and key installations that go far beyond simple objectives — these structures actively manufacture units and generate assets that are deployed to the front lines throughout the campaign. Factories, depots, and production facilities feed each side’s ability to field armor, infantry, and air assets, while other buildings serve as critical nodes in each faction’s integrated air defense network, coordinating radars, SAM sites, and command structures. Because these systems are interconnected, destroying a single high-value building isn’t an isolated tactical win — it can trigger cascading effects across the battlefield, degrading production capacity, blinding air defense coverage, or cutting off reinforcements to other sectors. This creates a persistent, dynamic campaign where strikes on infrastructure carry lasting strategic consequences rather than resetting between missions.
Airwing Warehouse
Section titled “Airwing Warehouse”The Airwing Warehouse depletes aircraft during combat. If damaged, it takes 2-5 hours for enemy repair. Once repaired, aircraft availability is restored.

Brigade Warehouse
Section titled “Brigade Warehouse”The Brigade Warehouse depletes available ground units during combat. If damaged, it takes 2-5 hours for enemy forces to repair it. Once repaired, the warehouse restores ground unit availability.

Fleet Warehouse
Section titled “Fleet Warehouse”The Fleet Warehouse depletes available naval units during combat. If damaged, it takes 2-5 hours for enemy forces to repair it. Once repaired, the warehouse restores naval unit availability.

Powerstation
Section titled “Powerstation”The Powerstation stops production at all warehouses in the zone when disabled, disrupting resource flow. Striking it weakens enemy logistics, while controlling it ensures a steady supply of assets.

Command Centre (C2)
Section titled “Command Centre (C2)”Once all command centers are destroyed, the IADS will be disabled and go dark, leaving the airspace unprotected.

Connection Node
Section titled “Connection Node”You can add multiple Connection Nodes to SAM sites, EW radars, and command centers, enabling better coordination across the network. These nodes enhance the operational range and effectiveness of connected assets.

HQ Building
Section titled “HQ Building”The HQ Building serves as the enemy’s base of operations. Its destruction results in the loss of leadership, lowering the overall skills and morale of the REDFOR coalition. Additionally, jets are called back to RTB (Return to Base) following the loss of the HQ.

